Yesterday evening in my EDTC 300 class our professor introduced Code.org‘s Hour of Code tutorials. The Hour of Code tutorials are short coding activities used to teach basic coding skills and I tried one of them out for myself!
I have a little bit of coding experience, specifically with Code.org. As part of an information processing class, I was required to use the Plants vs Zombies Lesson Plan, among other coding tasks, to learn some beginner coding. Although I was familiar with the bock the coding used for some of the Hour of Code tutorials it was so much fun to rediscover all the combinations that you can make with them!
The Hour of Code tutorial that I decided to start with today was Flappy Code! Many of us will remember the widely popular Flappy Bird game and this code tutorial is based on the exact same idea. Once you get a feel for how the block coding system works, you can move on to customizing your very own Flappy Game.
The tutorials started off very simple, asking you to add only one or two blocks/commands at a time.
Starting with the flapping, and then moving on to speeds, obstacles, and aesthetics.
By the end of all the lessons, I was then able to customize my very own Flappy Game! And, while my wi-fi connection was unstable at best and sadly meant that my codes didn’t always play the right way, it was super cool!
Check out this video of my final piece!
I think that coding is a very useful tool to bring into the classroom for a couple of important reasons. It is obviously very fun but it also introduces students to new career opportunities and helps teach them valuable lessons about logic, strategy, problem-solving, and computational thinking!